Edison has been updated to version 2.2.1 the features now match the native version included with FL Studio 9.1.
The soundcard driver is a program that mediates between Windows and your soundcard hardware. ASIO soundcard drivers are specially designed for music applications and give lower a CPU load and more responsive playback. They are also a prerequisite for audio recording.
Not all soundcards ship with native (their own) ASIO drivers so FL Studio installs with the universal ASIO4ALL soundcard driver. This video is for those people who are planning to use the ASIO4ALL soundcard driver with FL Studio.
Compression: Many speech/singing sounds don't carry a lot of sound energy so they tend to be lost under the music and become difficult to hear. When you turn up the vocal to compensate then the loud sounds can peak and clip your mix or just sound too loud. For this reason, vocals can be difficult to sit in a mix without some extra processing. Compression is one of the most useful tools for achieving a better balance, raising the quiet parts relative to the loud parts, evening out their dynamic range and making them easier to mix. Experiment with the Threshold (30% to 70% the amplitude of the peaks), Compression Ratio (between 1.5:1 to 3.0:1) & Gain settings to taste. Also don't forget you can automate (ride) the vocal gain.
Equalization: Unless you are after some radical effect, EQ should be treated with respect (assuming you have a good quality microphone to begin with). Generally it's best to make minor adjustments in the vocal range (+/- a few dB). Most speech/song energy is between 1 to 3 kHz so keeping this range relatively open in the music can really help your vocals to cut through. A little boost in this range can also help to bring the speech out. Sounds above 8 kHz are mostly associated with fricatives ('s', 't', 'k', 'f' sounds). A gentle rising boost here can help to brighten up the sound. Above 10-12 kHz can add a sense of 'airiness'. If you have the opposite problem and these are too loud, check our Vocal De-essing video.
Your microphone: When you are using a professional quality mic you shouldn't need to make any radical EQ & compression changes to get a good sound. Thanks to the explosion in home studios over the last decade, 'professional' quality mics can easily be found in the $200 to $300 USD range. Examples include the Rode NT1-A, Behringer B2 Pro & Audio_Technica_AT2050. These are 'Large Diaphragm Condenser microphones' (LDC), a design that is particularly good at picking up the subtleties of the human voice. The LDC design format is favoured for studio vocal recording duties. You can, of course, pay a lot more, easily $2500+. However, if you go beyond the $500-$600 price-point, nearly all the technological advances in microphone fidelity have been covered and you start paying heavily for brand and other elusive audio qualities that are argued about endlessly in recording forums. Simply, you don't need to spend a lot these days to get a great vocal sound.
Mic preamp: The primary purpose of the mic preamp is to boosting the signal from the mic without adding noise to it and to provide 48V_phantom power (in the case of the mics above). Here a mid-range audio-interface will do the job. Vocals are reasonably loud so you shouldn't need to be 'cranking' the gain to get a good signal. Examples include the EMU 0404 & Edirol UA-25EX. Again $200 to $300 is well spent and will get you a clean (enough) preamp stage.
You: Your vocal performance, room treatment (sound), mic placement and mixing decisions are just as important as all the technology. Recording a good vocal is one of those things that takes practice. No amount of reading stuff about it will beat you systematically trying out different things and seeing how it affects the sound. The word here is systematically. When you find something that works, use it. For example, if you are recording at home, make a test recording in every rooms and from several locations in each (don't forget to say in the recording where you are ), then listen to them. What do you like? What affect does your distance from the mic have? Angle of address into the mic? Experiment, keep notes. You will quickly learn what is important.
In addition to the video above, we have the following 'Vocal' related Guru videos:
It must be a slow day here at Image-Line because we found the time to make a video on using the manual :) In all seriousness the manual is a great and often overlooked resource that is only an F1 key away.
You can download a version of the manual that doesn't always stay on top from our Looptalk forum here. The FL.chm file is attached to the bottom of the first post in the thread. You can also report errors or make suggestions on how we can improve it there too.
The Manual is the collaborative result of over 10 years listening to and watching our customers using FL Studio. The Index tab in particular has been built using key topics suggested by users.
Reading: The manual tries to cover every control in the program and plugins. If you are scanning pages for information we have bolded all the key points, concepts and notes. That means if you just flick your eyes between the bold text you should quickly get an overview of the contents of a page.
Searching: If you have a keyword in mind then use either the Index or Search tabs. Finding the keyword in the Index list will rely on us putting that word in the topic title (and that's where your feedback is useful). The Search tab scans the raw text of every page for your key words, so is the deep-search method. You can also use quotes to search for specific word strings, "vertical zoom" and Boolean logic (AND, OR, NOT etc) to further refine searches.
Bonus: You can find the manual online here, so it's always available wherever you have the internet.
DYRO explains an amazining technique to extract any Kick from a completed track using Edison. We thought it was so cool so made a Kick Extractor in Patcher, download here - http://support.image-line.com/redirect/DyroKickExtraction 11-05-2016
Part 1 & 2. Thomas Shaw (Project 46) explains how he uses stems to Mix / Master his tracks. Here we see Thomas breaking down Project 46 ft. Karl Wolf - Beat Again. #RazerMusic #Project46 #FLStudio 08-04-2016
Jayce Lewis gave an awesome live drumming demo and explained how his drumming experience is imperative to FL Studio programming. BONUS - upload your demo tracks for your chance to work with Jayce on his next album, and sign a deal with Universal. 04-04-2016
Get it here - http://www.image-line.com/content/Loops/Groove+Loops/
The Groove Loops sample library includes score files, one shots and Channel presets, so you get access to all the components you need to create your own original loops. 29-10-2015
Since we released the VEELA Vocals Resynthesized and LollieVox Vocals Resynthesized Harmor libraries we got a lot of questions about how we created the packs. In this tutorial the FL Studio Guru reveals all... 30-09-2015
VEELA Vocals Resynthesized is a unique pack of presets for Harmor, making use of its audio resynthesis function. It is one of the fastest and easiest ways to add pitchable vocals to your projects. 21-09-2015