If you are writing music for the dance floor then nothing will help you more than trying to mix your own beats. Image-Line make Deckadance the DJ mixing application featured in the video below. So, even if you never plan to DJ, grab the demo and play your tracks in it, trying to beatmatch them.
This video used the latest version of Deckadance (1.63), check out the new stuff here. The tracks used in this video are included with the latest demo.
Probably the first thing you will notice, if you haven't thought about what DJs need to do, is your intros and outros need to be a lot longer and simpler. 16-24 bars of basic beat with some embellishments (e.g. splash cymbal) every 8 bars to let the DJ know where they are then a clear buildup to the start of the main track. On the outro you really can't go too long, the DJ will kill the track when they are ready. Again just keep it simple.
Remember it's these little things that will make your tracks more appealing and so more likely to be picked up by DJs.
In this instalment I discuss sidechaining in the FL Studio Mixer. Sidechain sends were introduced with FL Studio 9, so if you are using an earlier version, time to grab an update.
Download the project shown in this tutorial here in Looptalk, I have added some extensions to show the effect of the sidechain more clearly.
In this tutorial I explain what sidechaining is and how it works in the FL Studio Mixer. I sidechain a KICK to Fruity Limiter and use that to pump the volume of a PAD sound (sustained chord) routed through Fruity Limiter.
NOTE: Sidechaining is just another term (and use) for multiple-input effect plugins, FL Studio supports both multiple-input and multiple-output plugin instruments and effects.
Other uses for multi-input effects are things like vocoding, see Vocodex or Mid/Side stereo encoding or decoding, see Fruity Stereo Shaper.
Of course, the most common use is seen in multiple-output instruments like FPC or Slicex, where you can route each drum pad or slice to a unique mixer track for separate effects processing.
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