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02-07-2015

We have released FL Studio Mobile 2.5 for iOS and Android 2.0.3, see the end of this News item for details.  This will be the last release of the current FL Studio Mobile 2 (FLM 2) design. Here's why:

 

IMPORTANT ANNOUNCEMENT ABOUT FL STUDIO MOBILE 3

 

FL Studio Mobile 3

 

FL Studio Mobile 3 Coming Soon...

 

FL Studio Mobile 3 (FLM 3) is almost ready and it is a complete ground-up re-write of the platform. We need you to make the decision whether you stay with the current design or migrate to the new platform. If you want to stay with the current design DO NOT UPDATE beyond iOS 2.5 or Android 2.0.3. If you do, you will receive FLM 3 and it will be very different and there is no going back.

 

Why do I need to decide anything?

 

The Google Play and Apple iTunes App stores do not allow us to change a product name and transfer customers to a new application. In order to deliver updates to the product that you paid for, we need to insert FL Mobile 3 in place of FL Mobile  2.  The key point is that FLM 3 is a radical departure from FLM 2. It will require learning a whole new application and workflow. We know many people don't like that, but the App must progress.

 

Why are you doing this? Too slow our bad!

We know many of our customers have been disappointed with the delivery of FL Studio Mobile Android features. We expected iOS and Android to be in sync over 12 months ago, but the development platform proved to be more complex and development much slower than anticipated. In turn, this slowed down iOS development and it got to the point we decided to start over. We completely re-wrote FLM 3, on a new development platform using our own custom framework that we developed for Groove Machine Mobile

What's going to change?

FLM 3 is not simply an update of FLM 2. It's a completely new application. This includes the user interface, internal architecture and features. We have built FLM 3 around the feature-set you would expect on a modern desktop DAW. 

 

Starting again meant we took the logical step of incorporating many features and changes that have been suggested by customers over the last 3 years and so redesigning the application. FLM 3 1.0 is likely to be a little rough around the edges, being a brand new application, so if you are not up for that, please ignore updates until you see people reporting the application is clearly better than FL Mobile 2.  


What OS formats will be supported?

Android, iOS, Windows App, Windows Phone, FL Studio Plugin, VST/AU Plugin (to be decided)...and more if we decide to. The point is, that we are now able to compile for just about any OS as needed, from the same source code. This was not possible with FLM 2.

FLM 3 works as a FL Studio plugin. The plugin version is 100% identical to the mobile version, it's the same code just compiled as a Windows compatible plugin. This allows you to start projects on the desktop and move to your mobile device and back again. No translation of projects will be necessary; you are running the same app inside FL Studio (for the desktop) as you run on your mobile device. 

Mobile 2 vs 3 project compatibility

FLM 2 projects will load in FLM 3, however we can't guarantee 100% identical sound. Yes, FLM 3 will have MiniSynth (plus more plugins, which is the point) and it will be able to load the same sample libraries. However the effects & instrument architecture is different, so this will result in some changes to the sound of projects made in FLM 2 when loaded in FLM 3.  See below:

 

Purchased instruments

 

Your in-app purchased instruments will be transferred to the new version and will continue to work. No need to buy anything twice. 

Project structure

Like FLM 2, FLM 3 has Playlist tracks. But that’s about where the similarities end. Each FLM 3 Playlist track has an associated ‘rack’. This can contain any number of instrument and effects plugins. The only limit is your CPU power. There are now also automation-clip style tracks that can be edited just as you can now in FL Studio for the desktop. 

There is a new Step-sequencer sampler instrument, a multi-sample player instrument, synthesizer plugins (such as MiniSynth), and multiple effects plugins. You can choose to use any or all of these on each Playlist track.

When will it be ready?

This time, from day one, all formats Android, iOS, Windows App and FL Plugin will have the same feature set. We plan to start alpha/beta testing within the next few months (this is not a promise, but a plan). In other words the Application is under heavy development as mentioned above. We have been working on this for some time, and it's one reason FL Studio Mobile 2 development stalled. FL Mobile 3 will be released when it's ready, we hope that will be soon, but can't give you an exact date. 

Can I see it?

Sure, see here on the user FL Studio Mobile user forum.

 

About the user interface

 

FLM 3 is designed to work on any screen from the size of a phone to a TV sized touch-monitor. It’s one of those things that you will need to experience first-hand to understand it. The new design is more open-ended and flexible.

 

Summary

 

Thanks again for your support and making FL Studio Mobile one of the most successful music production Apps on the Apple & Google App stores. We are sure that FL Studio Mobile 3 will take the application to the next level in more than just version number ;) Please be patient while we roll this out and address the early bugs and issues that inevitably follow a new release.

 

WHAT'S NEW FOR FL MOBILE iOS 2.5 ANDROID 2.0.3

 

iOS

  

  • 64-bit support
  • Inter-App Audio
  • iCloud Drive
  • Polyphony increased to 128
  • Bug fixes
  • FLM 3 announcement popup

 

Android

 

  • Bug fixes 
  • FLM3 announcement popup

 

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• FL Studio Mobile • iOS • Android • Windows App 

22-06-2015

Groove Machine Mobile 1.4.1 is available for Android and iOS, it adds user-sample support for the drum-sampler and Inter-App Audio / Audio Copy/Paste for iOS. We'd also like to announce the Groove Machine Mobile VST Beta is now available for testing from the GMM user forums here.

 

 

Load projects from GMM (Android, iOS and WIndows App) in GMM VST,

 

What's new in GMM 1.4:

  • Users can now load their own percussion samples (see the manual here) (Android & iOS)
  • AudioCopy/Paste is now supported (iOS)
  • Included Inter-App Audio feature (iOS)
  • Bugfixes (Android & iOS)

 


• Groove Machine Mobile • GMM • iOS • Android 

23-02-2015

Groove Machine Mobile is now available for Android, iOS and Windows (aka FL Studio Groove). GMM is a touch-based groove production & performance App featuring a 10 pad sample-based drum machine and 5 polyphonic synth / sampler channels. Loop, sequence, edit, mix and perform live on your tablet device - all for just $9.99 USD. See the FAQ at the bottom of the page for more info. 

 

Visit the Groove Machine Mobile home page here

 

 

Introducing Groove Machine Mobile

 

Groove Machine Mobile Getting Started Tutorial

 

FAQ

 

Read the online manual here

 

Does Groove Machine Mobile support MIDI?

 

Yes, under all operating systems - Android, iOS and WIndows.

 

What's the difference between 'Groove Machine Mobile' GMM and 'FL Studio Groove' FLSG?

 

GMM and FLSG are the same application under different names - Android/iOS (GMM) and Windows 8/10 (FLSG). We changed FLSG to GMM when we released it on Android and iOS, to prevent confusion with FL Studio Mobile, which is a completely separate App.

 

If I buy the Android, iOS or Windows version, can I get the others free?

 

Sorry no. If it were up to us things would be different. See why not here.

 

Does Groove Machine Mobile work on phones?

 

Groove Machine Mobile was designed with Tablets in mind, so you won't enjoy the workflow on a phone. The controls will be too small. We recommend a screen size of 7 inches or more

 

Is FL Studio Groove compatible with FL Studio?

 

There is no direct compatibility at this stage, although you can export your groove audio to wav format and import that to FL Studio as with any wav file. 

 

What is the difference between 'Groove Machine Mobile / FL Studio Groove' and 'FL Studio Mobile'?

 

Groove Machine Mobile has been designed exclusively with tablets while FL Studio Mobile will also work on both tablets and phones. GMM is a 'groove box' style application with the focus on loop/sequence creation, loop triggering & live tweaking. FL Studio Mobile is a 'track-based' digital audio workstation (DAW) application, like FL Studio for PC, with a focus on music production & recording.  FL Studio Mobile projects are compatible with FL Studio, Groove Machine Mobile projects are not.

 

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• Groove Machine Mobile • FL Studio Groove • Windows App • App • iOS • Android 

05-05-2014

FL Studio Groove version 1.2 update is now available free to existing FL Studio Groove customers. Otherwise, FL Studio Groove is just $9.99 USD. FL Studio Groove is one of the first Apps in the Microsoft Store with MIDI support (see what's new below).

 

Read the online manual here

 

FL Studio Groove is a Windows 8 Application for music production & performance, available from the Windows App store. Compose, arrange, edit, mix and perform professional quality music.

 

What's new in 1.2?

  • MIDI controller support (select device from Control Bar under MIDI). See NOTE below.
  • Link a parameter a MIDI controller by moving it and clicking 'Link' located on the upper right of the interface.
  • Keyboard now has Pitch Bend and ModWheel controls.
  • Playlist (Automation window) is now loopable. Double tap, hold and drag along the lower time-bar.
  • Tempo control has changed from a slider to a jog wheel.
  • Instrument Channels can be renamed without saving. 

NOTE: MIDI functions are enabled only for computers running the Windows 8.1 Update 1 on X64 CPUs (this excludes Windows RT/ARM/x86 until such time Microsoft makes the MIDI functionality available for these systems).

 

More questions? Check the FAQ at the bottom of the page...

 

Introducing FL Studio Groove

 

FL Studio Groove Getting Started Tutorial

 

FAQ

 

Does FL Studio Groove run on Android, iOS & Windows Phone?

 

FL Studio Groove is currently in Alpha testing for Android, iOS and Windows VST, no dates for release yet. Windows Phone is under investigation.

 

Is FL Studio Groove compatible with FL Studio?

 

There is no direct compatibility at this stage. You can export your grooves to wav audio format and import them into FL Studio. There is a VST version in development that loads inside FL Studio and supports FL Studio Groove App projects and vice-versa. No details yet on availability and pricing. 

 

Can I load my own samples and record audio?

 

Not at this time, audio recording and custom sample support are scheduled for a future update.

 

Is FL Studio Groove compatible with Windows 7, Vista, XP?

 

Not as a stand-alone application. This is a Windows 8 application only, it will run on Windows 8 and Windows 8 RT compatible devices (x86, x64, ARM processors). The Windows VST version, when released, will work on Windows Vista and higher.

 

Is this related to FL Studio Mobile?

 

No, FL Studio Groove is a separate application. 

 

What is the difference between FL Studio Groove and FL Studio Mobile?

 

FL Studio Groove is a 'groovebox' style application with the focus on loop/sequence creation. These are turned into a complete songs by recording loop triggering & live tweaking of FX & mix parameters (great for trance, house, techno, EDM, IDM etc). FL Studio Mobile is a 'linear style' DAW application where longer parts are laid down track-by track to create the final song. Tracks are sequenced and or recorded.   

 

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• FL Groove • Windows 8 • Touch • RT • ARM • App • VST • iOS • Android 


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