This is your chance to WIN a very rare and exclusive FLaunchpad. Only 10 were ever made and two are up for grabs! All you have to do is follow this link to check the details and upload your YouTube or Vimeo FL Studio Performance Mode video. Any musical style welcome!
The competition is open to registered Image-Line customers using the FL Studio 10.5 Beta or higher and closes January 7, 2013. Check this video for a tutorial on Perfromance Mode.
What can I perform? - Any performance, any music (doesn't even have to be yours), any style is OK. There are no restrictions except: You must be in Performance Mode and triggering Clips using your mouse, typing keyboard, touch-screen and or MIDI controller (pad, keyboard, whatever!).
Get the project used in this video - If you are interested in the Performance Mode Project used in this video (and are using FL Studio 10.9 beta or later) check the links in the video information here.
The FLaunchpad - is based on the Novation Launchpad and is fully compatible with FL Studio 10.5 an other leading music production software applications that support MIDI.
The Fruity Envelope Controller is great for those occasions where a plugin doesn't have enough or any internal automation, you just want to trigger stuff from a keyboard/pad controller (great for Performance Mode) or to trigger events and effects from the Piano roll.
Buddygirrl first came to our attention when she scored a top 10 of the Veela Night Vision Remix contest. What you may not be aware of is that we keep an eye out for our talented customers in the music related social media. This means we can interview them, before they get so famous that we can only get permission to talk to their managers media-relations junior assistant. When we saw 'Buddygirrl' pop up in here and there, we jumped on the chance to report on her journey with music and FL Studio so far...
Q: What was your introduction to music?
I can't really remember the first time I got really into electronic music in particular, but I was raised in a very artistically inclined family, so music and art in general has always been a regular part of my life. Music classes were mandatory in my elementary school years, but in grade 5, that's when I really got interested after seeing an orchestra perform, and decided to take up the viola. I played that in the school orchestra until grade 10, and it really helped train my ear and a lot of that training has helped me with my knowledge in producing. Now it's something that means the world to me - this is what I live for.
Music has become an everyday part of my life, and I really do find it interesting that today, you can clearly see that society is almost becoming, or already is, a music war. It's like arguing about religion, it's almost something you don't want to bring up, but you feel the need to anyway. People constantly loving one another for their music tastes, or bashing on each other because of their different tastes. It just amazes me, how something as simple as music can have such a huge impact on our emotions, our relationships, and just our well-being.
Buddygirrl's Fly used to promote Beatport at Miami
Q: How did you start using FL Studio & what does it mean to your productions?
About 5 or so years ago, my friend Sam introduced me to this awesome program he'd discovered, called FL Studio. I'd always been interested in learning to compose electronic productions so I really jumped on this discovery, and immediately started teaching myself the ins and outs of the program. The one thing I absolutely love about FL Studio is its SIMPLICITY. It's so easy to navigate through, the step sequencer and piano roll are some things I couldn't imagine producing without, and everything is just simple and to the point. You can make your ideas become real compositions so fast, I've finished tracks in mere hours. Just about every day I get inspiration, I go into FL and jot down my ideas so I don't forget them later. You could say it acts as a musical notebook as well as a full-on DAW. I've tried a few other DAWs and I just didn't feel like I could get my ideas down as well as I could in FL Studio. It's perfect for me as a producer and suits my creative needs.
Q: You scored a spot in the Mau5hax competition with Deadmau5 tell us about it?
It was basically a too-good-to-be-true opportunity that I didn't want to pass up. I saw a post about it on mau5trap's facebook, and decided I'd take a few minutes to submit an application, not really thinking I'd get in. But hey, worth a shot, right? I ended up scoring one of five spots, and I drove all the way from Ohio to Miami, Florida with my family, who is so supportive of me, to attend the event. It really was an honour to have gotten to be a part of history in the making, seeing as it was the first ever mau5hax event, and it really did turn out well. Given the amount of time we had, we put out some decent tracks for free. I learned a lot from everyone, and we all learned a lot from each other and just had fun doing so. All in all, getting to hang around and produce with my biggest musical inspiration and some of EDM's most influential artists is something I'm never going to forget. (Hence why I got a tattoo to show much it made a mark on my life.) To sum that up in one word: surreal.
Q: What are your future goals with your music?
The reason I make music is simply for the love of making music. Of course it is pretty awesome to be able to create a career from something you have a genuine love and passion for. I want to be able to produce tracks at a steady rate, but keep the quality up to par. I tend to be a slow worker at times, but when I get really into a project I'll pretty much lose sleep over it. I also don't yet have any DJing skills, so I'd really love to get started on the basics of that, and maybe one day I'll be able to play some rad shows! I know some people have been bugging me about that, so that's definitely something that needs to take priority. Just really looking to share my passion with others.
BG @ Beatport - Doesn't really do much, I think it looks neat though ;)
I would also like to take a moment to thank everyone who has been here to support me every step of the way. My family, my friends, my amazing fans, you all are amazing, I'd be nothing without you guys. And Image-Line as well, if it wasn't for your amazing software, I probably wouldn't even be making music today. You guys are the best!
You may have recently seen the 911 Audio Technica ad for their ATH-WS55 (Solid Bass Headphones) starring dancer Marqueese Scott. What you may have not know is that the music 'Reanimation ' was produced by fellow FL Studio producer Lenny D’Orlando. We caught up with him to learn more about the project.
'Making of'. Cued to Lenny's interview
Tell us about yourself and how you got into music & FL Studio?
Hi, My name is Lenny D’Orlando; I am a 23-year-old professional music producer and sound designer based in Atlanta Ga. I started off by getting into music at a very young age by listening to my dad’s music collection. He had all sorts of styles from ethnic and traditional all the way up to modern day pop. From there I picked up the guitar, eventually moving onto the piano and saxophone. By then I was truly addicted, and I grabbed as many instruments as I could get my hands on.
About the time I was a junior in high school, I discovered electronic dance music. A local college station would play re-runs of Armin van Buuren’s A State of Trance, Carl Cox’s Global Radio, and even John Digweed’s “Transitions”. When I first discovered this new sound, I couldn’t get enough. I delved as deep as I could into these newly discovered genres spending every waking moment analyzing, dissecting, listening and understanding everything I could about the structure and sound of EDM. That’s when a buddy of mine gave me a demo copy of FL Studio- that’s when I discovered that art of producing. From there on, I was hooked. I immediately got the full version and I locked myself away in my room and spent day after day and night after night learning everything I could about the art of producing EDM in FL Studio. It’s been about 5 maybe 6 years since I started producing, and now I feel like I’ve just about mastered the program. I can get it to do whatever I need to in multiple ways. I remember just getting into the program and thinking this was quite possibly the most complicated thing I’ve ever used, and now- I’m grateful that the possibilities are so vast within it. The flexibility along with the intuitive interface is bliss. I’m able to sit in my kitchen, eat a sandwich, have an idea pop into my head and minutes later have a bangin’ track coming from my monitors, all because its so quick and easy to get ideas down. You can go from a rough demo to a polished piece of art all in one piece of software. It’s fantastic and really gives the user an unbelievable amount of potential to grow, with out having to utilize tons and tons of different resources.
How did you get the gig for the Audio Technica ad?
I landed the Audio-Technica ad by way of a video production company I had worked with in the past. They’ve always kind of had this progressive edge to their style of work, in which I would generally accompany their videos with either electronic music, or music that had been inspired by edm. It always seemed to gel quite nicely. With that said, they called me up one day and asked if I could come to a meeting and sit down with a potential client to hash out some ideas. I of course said yes, and made my way down there. I sat down and minutes later Marquese, known to me as that guy in the ‘pumped up kicks video’, walks right through the door. Now, I’m not the kind of person to be start struck or become overly excited when I come across someone big, but when the idea of me writing a custom track was possible for this guy, in my mind, I started to get pretty excited.
So we sit down and speak with Marquese along with his manager and start brainstorming. Everything from dance moves, lighting, ambiance, emotion- all that jazz. As the conversation moves through all the visual and camera stuff, it eventually makes its way to audio and particularly music. They start bringing up tracks and bands/artists they wanted to use. First thing to pop up was the idea of using commercial music from artists like Skrillex, Datsik etc. That was quickly shot down due to the potential of licensing fee’s being crazy expensive (our budget for the project wasn’t very high). Then Marquese brings up the fact that his friends produce, and everybody was really digging the idea of incorporating Marquese’s friends into the mix.
Reanimation Dubstep Project (click to see large)
So we listen to some demos of his friends’ work and it wasn’t really matching the feel of what we wanted- so that’s when I chimed in and said, “ Hey, I really think I can do this. I can match the feel and emotion of the story and even incorporate some hospital ambiance/sounds into the mix.” I look up and felt a bunch of eyes staring at me, I could feel a little apprehension, like they weren’t too sure they’d want to put all their eggs in one basket, but they willingly said ok… and even seemed somewhat excited about it!
Oh… Did I mention I only had 10 days to make the track before the video shoot? The pressure was on, so I holed myself up in my studio and started hashing out ideas and riffs. I spent the first few days trying to get melodic ideas to fit the overall tone of the video. I took a lot of inspiration from video game sounds and fusing them with modern sounds. I played with the idea of synthetic versus organic (seeing the music as synthetic was bringing a human back to life) and tried to fuse the sound equivalent of that idea into the song. When I got the initial melodic riff down, I moved onto designing basses. That was the hardest thing to do out of the whole project. I probably spent the better half of a week designing bass sounds all utilizing native FL plug-ins, no 3rd party plug-ins (outside of distortion). It was so much fun and rewarding. I was creating sounds I never dreamed of making. From there I started piecing the song together sending of demos as I went along. Eventually after many different arrangements, I finished it, and sent it off to my boss who then sent it to the client. They promptly called me back screaming about how much they loved it, and how excited they were to be using it! And that’s how Audio 9-1-1 came to be more or less.
Note: You can ask Danny questions about his project here.