SAVE/EXPORT FILE FORMATS

Export Project Dialog (*.wav; *.mp3, *.ogg, *.mid)

Most commonly you will be exporting your project to .wav or .mp3 audio files to be played in a media player, car stereo or hi-fi. The final mix is exported from FL Studio using the export option in the file menu in a non-real time process called 'rendering'. The time taken will depend on export settings (see below) and project complexity. Rendered audio is better quality than the live sound from FL Studio. Export formats include:

NOTE: Exporting is not necessary to save your project for later work, use the File menu project Save option to .flp or .zip.

Recording External Hardware

NOTE: To include sounds from external hardware such as a synthesizer, drum-machine or sampler in the final render -

  1. Make MIDI connections to the device from your computer AND audio connections from the device to your soundcard inputs.
  2. Record the sound as it is played by FL Studio (using a MIDI Out plugin to drive the hardware).
  3. Place the recorded audio as an Audio Clip in the Playlist.
  4. Render the project to audio as shown here.

Settings

We recommend watching the video A Digital Show and Tell (by Monty @ Xiph.org) to learn about how digital audio works. It will help you to understand what is and is not important on the audio settings.

Info

Shows information about the current project.

Looping Mode

Looping mode only applies to audio formats (.wav, .mp3 and .ogg) and determines how any decaying sound after the last bar of your project/loop is rendered. For example, the tail of a reverb of a sound may be important for the impression of smooth continuity when looping, or to prevent the decaying reverb in a 'straight' render being chopped off. If, after rendering the last bar from the song there is still sound decaying, this option sets how FL Studio should proceed. Leave remainder is the default. NOTE: If you are making loop files use .wav format, .mp3 in particular leaves a small silence at the start of the sound that will interfere with looping.

Quality

Output format/s

Select the output format/s for the project render. To save in more than one format simply select multiple options on this panel.

Sample rate

The output (Mixer) sample rate is set in the Audio Settings window. Values between 22000 Hz (22 kHz) and 192000 Hz (192 kHz) are possible. 44100 Hz (44.1 kHz)is the CD standard.

Wave (Audio)

Wave is a lossless audio format and preferred for handling audio in a production environment (use it to save all your samples, sounds and archive material). The drop-down menu contains bit-depth options for the exported wave file:

What bit-depth should I use?

MP3/OGG (Audio)

mp3 (Mpeg Layer 3) and ogg(Ogg Vorbis) are both 'lossy' formats that compact the audio to save space. This means that at lower bit-rate settings you may hear unwanted artifacts often described as 'underwater sounds' or 'bubbling'. The slider sets bit-rate of the mp3/ogg audio file, as bit-rate increases the audio quality improves, but at the expense of file size.

What bit-rate should I use?

NOTES: The maximum bit-rate for mp3 is 320 kbps and 450 kbps for ogg. This means if you set the slider to 450 kbps, mp3 files will still render at 320 kbps while ogg files will render at 450 kbps. The relationship between kbps setting and the audibility of artifacts will depend on the material being rendered and the listening environment. You should always check your rendered files with a good pair of headphones prior to release. The mp3 conversion introduces a small silence at the start of the file in addition to the original audio. For this reason it's not suitable for use where time-alignment of the audio is critical (loops, samples, vocal tracks etc). Where possible use at least 16-Bit .wav format when sharing or saving audio in a production environment.

MIDI (Data)

MIDI is a standard note & automation data format and will save the contents of the Step Sequencer and Piano roll. As note data is saved along with FL Studio project, only export to MIDI if you intend to import the note data into a 3rd party application. To export:

  1. Make sure to save your project in its current state, the next step will replace Channel instruments.
  2. Use the macro Prepare for MIDI export on the main Tools menu that replaces all Channels with auto-configured MIDI Out plugins. This is necessary to export project-wide MIDI in the correct multi-channel format. To export individual Piano roll data as MIDI files use the Piano roll menu option 'Export as MIDI file'.
  3. Select MIDI on the Export Project Dialog and press Start.
  4. Don't save your project in this state you will lose the original Channel settings. Save to a new project if required.

NOTE: MIDI is not an audio format. If your media player can play MIDI files it is using the synthesizer/sampler built into your soundcard to create audio from the MIDI data.

Options

Rendering Buttons