INSTRUMENTS / GENERATORS

Fruity Dance

Fruity Dance is an animation plugin. The default animation is 'FL Chan', the FL Studio mascot. You can control her dance movements from the Piano roll by selecting a range of programmed dance moves. FL Chan is related to the Wave Candy plugin in giving your projects visual effects in sync with the music. See the section below on how to make your own animations.

FL Chan has developed a lot of fans since we launched her. See Google Images. If you would like a larger version of FL Chan, you can download that here. Instructions are in the .zip.

How to use

When Fruity Dance is loaded into a channel, an animated character will appear (see above). You can drag the character around the screen using your mouse (click+ hold). The dance moves of the character are driven by the Piano roll (different moves are associated with a range of notes). By placing notes in the Piano roll you can create your own unique sequence of dance steps, in sync with your song. Great when you have a 2nd monitor or video projector hooked up to FL Studio for live performances.

Parameters

The following parameters control the character.

Appearance

Making your own animations

There are two files associated with an animation both located in the FL Studio installation folder\Plugins\Fruity\Generators\Fruity Dance\Artwork.

  1. Sprite sheet format - Sprite sheets are PNG format image files. All sprite sheets (e.g. Dance.png) are fixed at 8 cells wide with the option from 1 to an unlimited number of rows (each row is a separate 8 cell animation sequence). The last row is always the 'held by mouse' animation. Cells can be of any size (width/height), but all cells in the sheet must be equal. Remember that the image file must use transparency if the animation is to work against the FL Studio/Windows background although any image format (PNG, JPG, GIF and BMP) will work.
  2. Text file * .txt - Each sprite sheet must have an accompanying text file with an identical name (e.g. MyAnimation.png + MyAnimation.txt). The text file must contain a name for each row in your sprite sheet. The last row (if you have one) should be called 'Held'. Have a look in the existing Dance.txt and Count.txt files if you are unsure what to do.

TIPS: You can drag-n-drop sprite sheets (animation images) directly onto Fruity Dance, the plugin will look in the source directory for the accompanying .txt file. In the Dance.png sheet each cell is 110 pixels wide and 128 pixels high (although the width and height are not fixed and you can make them any size). The animation character will be a solid object while the background is transparent, this is why PNG and .GIF formats are preferred. You will need to use an image editor that supports layers and transparency to make the best animations. Try Gimp free editor

Plugin Credits

FL Chan (character & artwork):

Uruido. Please visit Uruido Web.