The File menu ( F3) contains commands for managing files:
New - Starts a new, empty project using the last selected template as a start point. You will be prompted to save any changes made to the current project.
New from template - Contains a submenu with a selection of different templates - Genre, Minimal, Other and Utility. To set the default Template when opening new projects, use the General Settings > Default template option.
Open ( Ctrl+O) - Opens an
existing project. The Open File dialog is enhanced with a Favorites section.
Save (Ctrl+S) - Updates the project by overwriting the last saved copy
on disk. If the current project has not been saved a name dialog will open prior to saving. For a list of available save formats, see the File Formats page.
Save as (Shift+Ctrl+S) - Saves
the current as a different name and/or format. For a list of available save formats, see the File Formats page. The Save File
dialog is enhanced with a Favorites section.
Save new version (Ctrl+N)- Saves
the current project as a file with a unique name. For example, if you have a project called MyProj, this command saves a file named
MyProj_2. Next time it will be called MyProj_3, etc. This feature is useful for saving versions of the project without overwriting the
Import - Loads files that are not FL Studio native projects. For a complete list of file types you can import, see the
Open/Import File Formats page. The Import File dialog is enhanced with a Favorites
Export - Converts the current project to various file formats. For a complete list of file types you can export to, see the
File Formats page.
Wave file (Ctrl+R) - The Wave format is a widely used
uncompressed audio format used in distributing production quality audio. If you plan to burn a standard Audio CD then you will need to export 44.1 kHz 16-Bit Wave (.wav) files. NOTE: FL Studio does not burn CDs.
mp3 file (Shift+Ctrl+R) -
mp3 (Mpeg Audio Layer 3) is a compressed audio format useful for sharing music
over the internet and compatible mp3 players. While .mp3 audio quality can be excellent (@ rates of 224 kbps and above) it is not recommended for archiving production quality audio.
ogg file - (Shift+Ctrl+R) -
ogg (Ogg Vorbis) is an open-source compressed audio format useful for sharing music
over the internet and compatible Ogg players. While Ogg audio quality can be excellent (@ rates of 224 kbps and above) it is not recommended for archiving production quality audio.
MIDI file (Shift+Ctrl+M) -
MIDI (Musical Instrument Digital Interface) format saves musical note (score) and control
data associated with projects. NOTE: MIDI does not contain nor save audio. Your PC may make sound when you run a MIDI file as many audio devices can interpret and play MIDI data.
Upload to cloud - Provides the option to upload your audio to various Social Media websites.
All playlist tracks - Sequentially renders each Playlist track to an audio file. There is also a Split Mixer Tracks function that does a similar thing, but creates a separate audio file for each Mixer track. NOTES: Pay attention to the Render dialog > Miscellaneous > Enable master effects option prior to using this feature. If you intend to use the Playlist tracks in another DAW you probably also want Master effects on. See the section on 'Bouncing to Audio / Freezing' for full details on this feature. There are some caveats associated with Mixer Effects rendering as expected.
From song start - Create an audio track for each Playlist track from the start of the Playlist.
From track start - Create an audio track for each Playlist track from the start of the data in the Playlist Track. This will result in uneven length 'stems' (files).
Time selection - Create an audio track for each Playlist for the selected time range.
Zipped loop package - This saves both the .flp (project data) and samples associated with the project in a standard ZIP file format. This is a great way to archive your important projects so that you don't lose the sounds associated with it.
Project bones - Use this command as a shortcut to export all generator/effects settings as presets (*.fst files) and score/automation data as score files
(*.fsc files) used in the current project. This is useful for merging components from one project into another. Also, a *.nfo file will be created in the folder you selected
to store the preset/score data, that is used by the Browser.
Project data files - Saves copies of all samples, presets and other plugin data used in the current project into a single folder of your choice.