The Layer Channel is not a sound generating instrument, it passes note data from its Piano roll and controller input to any number of other Channels (child channels).
For example, notes played on a Layer Channel are passed to all children of that Channel. Layers can be used to create complex instruments with different samples or to mix the sound of several instruments in one
Channel, controlled by a single Layer Channel. The child of a Layer Channel can be any sampler channel, Fruity Plugin generator or VSTi/DXi generator,
except another Layer Channel. Related plugin: Patcher.
Setting Child Channels
To set child Channels -
- Open the Layer Channel so the interface is showing. You need access to the Set children button in a later step.
- Deselect all Channels (Left-click any Channel selector then Right-click it). Just making sure there are no unwanted Channels in the layer.
- Right-click on each Channel selector that you want to include in the layer.
- Click the Set children button on the Layer Channel and you are done.
- Select the Layer Channel and test. The Layer Channel should now play all child layers.
Things you can do: You can use a Layer Channel to create multi-sampled instruments by assigning unique keyboard regions to each child. You can include an
Envelope Controller as one of the children and use it to automate the crossfade control. Here imagination is key, think horizontal (keyboard)
and vertical (velocity, modulation, etc.) layering.
1. Levels Adjustment
This section contains controls for the volume (VOL), panning (PAN) and Pitch of the linked layers.
NOTE: The levels you set in the Layer Channel apply ONLY to the notes played through that layer. If you play a child of this Channel through
its own Step Sequencer dots or Piano roll, these settings will not be applied.
- Set children - Assigns all selected Channels in the Step Sequencer as children in this Layer Channel. When you
play a note on the Layer Channel, all the children play along. To unassign a Channel from the Layer Channel, select all the Channels you want to remain
as children and press the Set children button again (all unselected Channels become unassigned for this Layer Channel).
- Show children - Selects all Channels that are children of this Layer Channel in the Step Sequencer, and deselects all other Channels.
- Random - OFF: All children of the Layer Channel will sound on each note. ON: A single, random, Channel in the Layer will play. Use the 'Random' feature
to make more interesting percussion sounds, for example, by assigning many similar samples to each Channel in the Layer. This will give subtle variations on
each repeated note.
- Crossfade - ON: The Fade knob (below) will crossfade between two or more Channels in the Layer. If, for example, you have 3 Layer Channels turning the Fade knob from left to right will
sound: Child1 > Child1+Child2 > Child2 > Child2+Child3 > Child3. Channels are faded from top (knob left) to bottom (knob right) in the Channel Window. NOTE: Crossfading only works with
FL Studio native format plugins, it does not work with VST/DX plugins.
- Fade knob - Used to set the crossfade level in crossfade mode.
Click on the small arrow at the top left of this panel you can access some additional commands:
- Split children - Splits the children of the Layer Channel across the keyboard (starting with the root key of the Layer Channel), assigning
each layer to a single key. The root keys of the children are automatically adjusted, so that the correct pitch is played through the Layer Channel.
This feature is useful for creating drum kits or instruments where each note has different sample.
- Group children - Adds all children of the Layer Channel to a group (a popup window will appear to enter the name of the group). For more
information see the Channel Filtering section in the Step Sequencer page.
3. Preview Keyboard
The preview keyboard allows you to preview the Channel instrument (Left-clicking on the piano-keyboard), set the root key (Right-click a key), and set key region
(Left-click and drag on the ruler). See the Miscellaneous Channel Settings page for more information on using the Preview Keyboard.