The Recording panel sets some recording related options and contains the global
- Typing keyboard to Piano keyboard ( Ctrl+T) - When selected, your typing keyboard will
function as a musical (MIDI) keyboard. Right-click options:
- Octave - Base octave for mapping the keyboard keys. NOTE: If you are using multi-sample based instruments make sure the Channel Settings option
'Add to key' is selected.
- Standard keyboard layouts - Piano or Janko.
The first image below shows the standard 'Piano' layout:
This is the Performance Mode layout used to trigger Clips, tracks refer to Playlist tracks.
- Special key maps - Other settings such as 'Blues', 'Major...', 'Minor...' etc. set the Typing keyboard to play in the given Key and/or Chords. 'FPC (C4)' and 'Slicex (C4)' are designed to work with the respective plugins.
- Recording Countdown ( Ctrl+P) - When turned on, you will hear countdown metronome ticks before the start of a recording session. Right-click the LED to select the number of bars to countdown.
- Blend recording (overdub) ( Ctrl+B) - When selected, recorded notes
will blend with existing notes, otherwise recorded notes will overwrite the old ones. Recorded audio in the Playlist will be layered into new tracks (works in conjunction with 'Loop record' below).
- Loop Recording - Enable this option to loop-record a Pattern, Piano roll (or Piano roll time selection), Playlist (or Playlist time selection) indefinitely until the stop button is
clicked. Overdub MIDI/Note or Audio data on each loop. For detailed instructions on audio overdubs see Loop Recording.
- Note / Clip Grouping - Enables / Disables Piano roll note and Playlist pattern grouping. Use the Piano roll & Playlist 'Group' menu option to group/ungroup selected notes/patterns.
- Global Snap Selector - Selects the Snap value applied to the Piano roll, Playlist and Event Editor
when the local Snap (found on each of these windows) is set to 'Main'. Right-click the selector to select the default note length from the popup menu. Input quantizing - The settings on the Global snap determine MIDI input quantizing. That is notes played on a controller keyboard will snap to the value
selected here during a MIDI recording. NOTE: The snap options (none), Line & Cell are not input quantized. The snap options are:
- Line - Events snap to the nearest grid-line, notice that the grid changes resolution as the Piano roll, Playlist or Event Editor
are Zoomed horizontally.
- Cell - Events snap to the start of the grid-cell they fall in.
- (none) - No snapping. Movement is limited only by the Project Timebase (PPQ) setting (F11). NOTE: Snapping can be temporarily
disabled by holding the Alt key when dragging events.
- Steps 1/6 to 1 (step) - Absolute grid values equal to the nominated fraction of a step.
- Beats 1/6 to 1 (beat) - Absolute beats values equal to the nominated fraction of a beat.
- Bar - 1 bar.
- Metronome ( Ctrl+M) - When selected, a short 'metronome' sound will play at
the beginning of each beat, accented at the beginning of each bar. This feature is especially useful when you need to keep performers 'synced' with the song tempo.
- Change metronome sound - Right-click the switch and select from the menu.
- Customize metronome - Replace \Program Files\Image-Line\FL Studio\Data\System\Metronome.wav, Metronome2.wav and/or Metronome3.wav with your own samples. If you do, make sure to
back up the originals since you are likely to suck at making good metronome sounds, we on the other hand rock!
- Set Metronome Mixer channel - The metronome is routed to the 'Preview mixer track', set in the Audio Settings. The default preview mixer track
is the Master (--). Re-routing the Metronome sound can be useful to adjust the metronome volume or send a separate click-track to performers via a Mixer track external mixer
output (requires ASIO).
- Start on Input ( Ctrl+I) - When turned on, pressing the play button will set FL Studio in waiting mode. Playing/recording begins at the moment input data is received (e.g. when a key is pressed on a MIDI keyboard). Right-click the LED to select whether you want this option active when playing or recording only.
- Step Recording ( Ctrl+E) - Switches step recording on and off.
- Auto Scroll - Switches on the 'auto scroll' function for the Event Editor, Piano roll, Playlist and Step Sequencer when the play position
marker moves outside the visible window. The Auto Scroll switch is linked to the (Scroll Lock) key on your keyboard
and will reset to the 'on' condition each time FL Studio starts (unless the keyboard Scroll Lock is on).
- Multi-link controllers - Multilinking: Select this switch to start the multi-link process. Tweak some software controls, tweak the same number of hardware knobs and they will link in the
same order the software controls were tweaked. Controller movements can then be recorded if desired.
- Permanent links - Multi-links can be permanently remembered by FL Studio using the 'Override generic links' option (see below).
- Browser linking - When 'Multilink' is checked, selecting plugin parameters in the Current project browser adds them to the multilink.
- The Right-click menu provides the following multi-target options:
- Edit events - Opens an Event Editor for each interface control tweaked. Turn on the switch, tweak controls then select this option.
- Init song with these positions - When play is pressed each tweaked control will adopt the value it was set to. Turn on the switch, tweak controls, then select this option.
- Create automation clips - Creates Automation Clips for each tweaked controller. Turn on the switch, tweak controls, then select this option.
- Link to controllers - Starts the linking process.
- Override generic links - Creates permanent global links between your controller, FL Studio and plugins. Established links will become active only when the window or plugin hosting the software control is focused (click anywhere on the window / plugin to focus the interface).
- Formulas & smoothing: Generic links do not support mapping formulas & smoothing.
- Temporary links have higher priority and will replace the generic links for the current session/project.
- Controller type: Links made with the multilink function will only work as expected from a controller of the same type. Selecting a new controller may result in unexpected links
between the controller, FL Studio & plugins.
- MIDI channels: Up to 16 separate MIDI controllers can be used simultaneously. To link multiple controllers select unique MIDI channels for each controller prior to initiating the multilink process
(don't forget to enable each controller in the MIDI settings). The multilink process remembers both the MIDI CC and MIDI channel of the link.
- Randomize - Randomizes the values of any tweaked controls. Turn on the switch, tweak controls, then select this option.
- Humanize - Adds a small random variation to any tweaked controls. Turn on the switch, tweak controls, then select this option.
- Cancel - Stop the linking process and forget all links.