Mightyfools (Jelle Keizer & Andy Samin) use FL Studio to create their banging club tracks. We caught up with them to learn more about their work...
Tell us about how you got into music ?
Jelle: Being from The Netherlands, house music has always been around. Instead of a rockstar or rapper, I wanted to become a DJ since I was like 12 years old and bought my first DJ set of all my savings at the age of 14. To make my sets more special I wanted to produce something of my own and the first DAW I stumbled upon was FL version 3. It was very basic at the time, but perfect to roll into as a youngster without any production knowledge. Youtube tutorials weren't available yet so I discovered most of the program myself and it actually took a few years before I found out there was a world of samples, presets, and tutorials out there haha.
Andy: I always was a big fan of heavy metal and rock bands but wasn't really fond of house music/dance music, until I discovered hardstyle/hardtrance and techno. There was this similarity in loudness and energy, so I was listening to it non-stop literally and at some point I just wanted to make it instead of listening to it! FL Studio 5 was the first DAW I started out with, and back then it looked the most easiest in my opinion. Watched a lot of tutorials how to make basic beats and I've never changed to any other DAW since then.
Tell us about Footrocker
How did you start using FL Studio & what does it mean to your productions?
Tell us about your production environment & toys?
Both of us have the same set up at home. Monitor speakers, plugins, and most of our sample banks are in sync so we can send projects back and forth without any difficulties. Whenever we start a project we usually start from scratch, we prefer to always start fresh and new, instead of re-using a certain 'signature sound' or something. In the production process however we have a bunch of our own made presets that come back every once in a while, like the typical Footrocker clap, of which the mixer bus we use quite often in other tracks as well.
Also we have our own mastering preset made in T-racks that always gives that little extra. It's one of the first things we load, so we can A/B between a version with and without mastering. No surprises to a final master that way. There's no external hardware in our studios anymore, for the simple fact they are not flexible enough for the way we work nowadays.
A track usually takes a day for the basic idea, a few days for a clear layout of what it should be, and couple of weeks until the final product, it mostly is a few months as we test our tracks on the road. Most time goes into details, like the mixdown and tiny effects supporting the overall vibe.
Do you have any links you would like to share?
Twitter - https://www.twitter.com/mightyfools
Soundcloud - https://www.soundcloud.com/mightyfools